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Spirit Charms

73 reference charms, existing planner entries, and 425 directional merge pairs.

Merge ratings are directional: a charm can affect its partner differently from how that partner affects it. Values below use the reference catalog; combinations without a listed pair have no verified rating here.

Song of Fire and Thunder

Tier 4

When above 1.25x AP, your melee attacks are imbued in flame, dealing more damage. If below 25% max hp, your high-damaging melee attacks have a chance to inflict scorch (10s CD)When above 1.20x AP, your kido attacks are inflict thunder, dealing more stun. If below 25% max hp, your high-damaging kido attacks have a chance to inflict electroshock (10s CD)

Stats by merge rating

Kido ap: 1.20x (base)

  • Average: 1.20x

Kido cd: 10 (base)

  • Very Poor: 8.3

Melee ap: 1.25x (base)

  • Average: 1.25x
Merge ratings (19)
Aura Of Terror

Tier 3

Manual spiritual pressure is replaced with an AOE attack that inflicts a terrifying status effect on enemies hit and deal 3.5% max HP damage (50s CD)

Stats by merge rating

Hp dmg: 3.5% (base)

  • Good: 6.90%

Cd: 50 (base)

  • Terrible: 48.30
Merge ratings (2)
  • Raid Boss: → partner; Good → this charm
  • Frostwalker: Terrible → partner; Terrible → this charm
Adrenaline Junkie

Tier 3

Gain 1% output on hit up to 107% (not including multi hit techniques). If you do not get hit/hit an enemy for 30 seconds, automatically return to 100%. Lose 1% output when getting hit, down to 10%

Merge ratings (10)
Await The Opening

Tier 3

Your parries now posture break. Your parries are worth 50% as much posture damage

Stats by merge rating

Parry dmg: 50% (base)

  • Above Average: 36.60 - 37.90%
  • Very Poor: 45.80%
  • Terrible: 47.70 - 47.80%
Merge ratings (23)
Blazing Spirit

Tier 3

Parrying a basic melee attack ignites your blade with spirit flames (5s CD, +10% damage) Basic Melee attacks not ignited by flame deal reduced damage (-2%% damage)

Stats by merge rating

Dmg buff: 10% (base)

  • Above Average: 13.00 - 13.90%
  • Average: 13.0%
  • Good: 15.30%

Dmg debuff: 2% (base)

  • Very Poor: 1.60 - 1.80%
  • Above Average: 1.00%
  • Good: 0.70%

Cd: 5 (base)

  • Good: 7.10
Merge ratings (23)
Blademaster

Tier 3

Your bladed basic attacks inflict deep gash stacks on your opponent. Your bladed basic attacks deal 90% less damage. Upon reaching 3 deep gash stacks, deal 110% of all the damage you would have done normally.

Stats by merge rating

Deep gash dmg: 110 (base)

  • Outstanding: 117.80 - 118.80
  • Above Average: 115.40%
  • Average: 114.60%
  • Terrible: 110.80 - 110.90
  • Good: 117.20

Deep gash amount: 3 (base)

  • Outstanding: 3 or 2
  • Good: 3
  • Very Poor: 3
  • Above Average: 3
  • Average: 3

Dmg reduction: 90% (base)

  • Outstanding: 81.00 - 82.10%
  • Good: 83.60 - 83.00%
  • Above Average: 84.00 - 84.70%
  • Terrible: 89.20%
  • Average: 85.60%
Merge ratings (27)
Curtain Call

Tier 3

As long as your reiatsu is at 99%, your basic attacks have percent lifesteal You no longer passively regenerate reiatsu

Stats by merge rating

Rei amount: 99% (base)

  • Very Good: 72.70 - 73.20%
  • Below Average: 85.70 - 88.80%
  • Average: 83.60%
Merge ratings (15)
Flawless Swordsman

Tier 3

Dealing damage without being hit will build 'Perfection', whilst Perfection is building gain up to o 15% damage buff towards enemies, ot half stocks or more all damage is fire domage. Suffering a hit or leaving combat will extinguish your flame of ambition, losing all stocks. Leaving a cooldown of 10s before your next attempt.

Stats by merge rating

Dmg buff: 15% (base)

  • Average: 17.10 - 17.20%
  • Very Poor: 15.80%
  • Good: 18.70%
Merge ratings (9)
Haze of Death

Tier 3

Your critical attack applies Cursed (50s CD)

Stats by merge rating

Cd: 50 (base)

  • Good: 42.80 - 43.60
  • Above Average: 44.30
Merge ratings (13)
Heavenly Restriction

Tier 3

Your physical attacks are up to 35% more potent, scaling with level You have 15% more aura gain, scaling with level You gain 10% more max AP and 20% more shunpo speed and stamina. You gain up to 15% more movement speed You slightly gain melee defense and kido defense Your aura is on a shorter cooldown and you gain more output in aura Your critical attacks now auto-execute. You do more damage towards riposte and you cannot be sensed You cannot use abilities to any capacity (Does not fully stack with Warrior's Spirit)

Stats by merge rating

Dmg buff: 35% (base)

  • Average: 39.10 - 40.70%
  • Outstanding: 43.30 - 44.00%
  • Good: 42.10 - 42.30%
  • Above Average: 40.70%

Aura gain: 15% (base)

    Max ap: 10% (base)

      Shunpo buff: 20% (base)

        Move speed: 15% (base)

        • Above Average: 20.10 - 20.40%
        Merge ratings (22)
        Kill Confirmed

        Tier 3

        Knocking on opponent will couse them to succumb to your spiritual pressurew and couse their head to blow off Blowing their head off will reduce your output by 5% (Scaling with nearby enemies) temporarily

        Stats by merge rating

        Debuff: 5% (base)

        • Good: 1.00 - 1.60%
        Merge ratings (6)
        Last Man Standing

        Tier 3

        If an ally is to be knocked within 90 meters of you, siphon the enemies HP pack and gain a percent of it yourself Your regeneration from all sources is cut in half

        Merge ratings (8)
        Monster Slayer

        Tier 3

        For every nearby NPC enemy gain a stack of 'Slayer', up to 10 stacks For every stack of 'Slayer' gain 3% more Monster Damage, increasing up to 3.5 times While you have 'Slayer' stacks: at 3 stacks gain weaker Curtain Call, at 4 stacks become immune to movement slow, and at 6 stacks your Curtain Call strengthens When you're put in combat by a player, all 'Slayer' stacks are rendered invalid

        Stats by merge rating

        Monster dmg: 3 (base)

          Merge ratings (1)
          Quick Grit

          Tier 3

          Landing 3 different non-barrage attacks on the some person within 5s smites the opponent, granting a 25% damage buff on the most recent attack (40s CD)

          Stats by merge rating

          Dmg buff: 25% (base)

          • Above Average: 31.10%
          • Outstanding: 47.6%
          • Average: 29.50%

          Cooldown: 40 (base)

          • Very Good: 28.6
          • Good: 30.60

          Window: 5 (base)

          • Good: 5.80
          Merge ratings (13)
          Raid Boss

          Tier 3

          Your aura cooldown is shortened For every nearby PLAYER enemy gain a stack of battle fever, for every nearby PLAYER ally lose a stack of battle fever, up to 10 stacks For every stack of battle fever gain 3% more aura buildup. While your Aura is active, this instead boosts your Spiritual Pressure's power level, both increasing up to 3.5 times While your Aura is active: at 3 stacks gain weaker Curtain Call, at 4 stacks become immune to movement slow, at 6 stacks your Curtain Call strengthens, finally at 7 stacks your m1s periodically proc Perfect Flash When your battle fever is empty and allies are nearby take 10% more damage

          Stats by merge rating

          Aura buildup: 3% (base)

            Merge ratings (32)
            Ruler's Gaze

            Tier 3

            Performing a manual rushdown activotes Geass. Whilst Geass is active, issue a command to the opponent to halt, allowing for a free follow up. Geass connot be used on the some target twice, and has a cooldown. Being in Aura ignores the first restriction. Enemies offected by Geass have their damage token reduced by 35%, additionally, if blade cought the cooldown will continue as normal.

            Merge ratings (11)
            Shonen Syndrome

            Tier 3

            Yell out the move you are about to use Upgrades the move by 2 levels (Does not work past level 6) 20 second cooldown between upgrades

            Stats by merge rating

            Cd: 20 (base)

            • Very Poor: 16.20 - 16.70

            Levels: 2 (base)

            • Very Poor: 2.10
            Merge ratings (15)
            Struggler's Spirit

            Tier 3

            Landing three basic attacks when below 25% HP will balster your strength (75s CD) You take 25% less damage when your health is below 25%

            Stats by merge rating

            Dmg reduction: 25% (base)

            • Average: 30.40 - 30.60%
            • Above Average: 32.20%
            • Good: 33.80 - 34.30%

            Hp percent: 25% (base)

            • Very Poor: 27.70%

            Cd: 75 (base)

            • Good: 56.40 - 56.60
            • Very Poor: 56.20
            Merge ratings (14)
            Soul Snatcher

            Tier 3

            Landing any kido ability on a opponent who is less than 11% HP will activate Soul Snatcher Enemies with Soul Snatcher activated on them will immediately be knocked after a short delay

            Stats by merge rating

            Hp percent: 11% (base)

            • Good: 15.00 - 15.70%
            • Terrible: 11.50%
            Merge ratings (14)
            The Incapable

            Tier 3

            Your innate base output is up to 105% depending on level, this goes up to 120% based on missing HP Gain access to a reliquary attached to your waist, this is the source of your power. It glows based on missing HP You can no longer use transformations or racial abilities, and effects of hollow traits are disabled You can not access your racial progression boss fights

            Stats by merge rating

            Base: 105% (base)

            • Good: 108.30%
            • Terrible: 105.40%

            Max base: 120% (base)

            • Terrible: 120.40%
            Merge ratings (21)
            Undying Soul

            Tier 3

            Unleash a second wind when defeated, become ungrabbable in this state Your death is certain when your health runs out

            Merge ratings (14)
            Ultimate Sacrifice

            Tier 3

            Break your current limits and go beyond when popping Aura Your rage is born from deep within your heart. Nothing can stop it (Uncancellable Aura) You build aura more slowly. The ultimate sacrifice... has the ultimate price

            Merge ratings (8)
            Warrior's Spirit

            Tier 3

            {{dmg_buf}} melee damage increase on basic attacks You can no longer Flash Step nor Manual Rushdown

            Stats by merge rating

            Dmg buff: 17.5% (base)

            • Above Average: 21.50 - 21.60%
            • Good: 22.30 - 22.90%
            • Average: 20.60 - 20.90%
            Merge ratings (16)
            You're In My Range

            Tier 3

            35% defense towards gap-close abilities Your next basic attack or critical is empowered after being attacked by a gap-close ability (45s CD)

            Stats by merge rating

            Gap defense: 35% (base)

            • Above Average: 43.00 - 44.10%
            • Good: 44.80%
            Merge ratings (10)
            Jack-o-Lantern

            Tier 3

            Maiming a player forces them to wear a pumpkin head. The pumpkin head remains for 1 minute until it explode. For each kill, you gain a jack-o'-lantern (max 3) that hovers behind you. When taking a lethal blow you consume a jack-o'-lantern and heal. You now grip players 2.5x slower You now maim enemies 1.25x slower

            Backline Buster

            Tier 2

            Hitting an opponent then hitting a different opponent shortly after procs Perfect Flash (35s CD)

            Stats by merge rating

            Cd: 35 (base)

            • Outstanding: 47.60
            • Good: 45
            Merge ratings (7)
            No Time To Spare

            Tier 2

            Once put into combat, gain the effecs of light feet until you are hit.

            Merge ratings (1)
            Close and Personal

            Tier 2

            5% weapon/hakuda damage 2% damage vulnerability

            Stats by merge rating

            Dmg buff: 5% (base)

            • Good: 7.3%
            • Above Average: 6.50 - 7.00%
            • Average: 6.3 - 6.5
            • Very Poor: 5.50

            Dmg debuff: 2% (base)

            • Outstanding: 0.3%
            • Good: 0.70 - 0.80%
            • Above Average: 1.00%
            Merge ratings (28)
            Deep Hatred

            Tier 2

            When posture broken or grabbed, enter a fit of rage for 10s, boosting your output by 10% (30s CD)

            Stats by merge rating

            Duration: 10 (base)

            • Very Poor: 11.1
            Merge ratings (1)
            • Golem: → partner; Very Poor → this charm
            Factotum's Spirit

            Tier 2

            5% increased EXP gain 30% increased EXP loss

            Stats by merge rating

            Xp loss: 30% (base)

            • Above Average: 24.60%

            Xp gain: 5% (base)

            • Average: 6.20%
            Merge ratings (41)
            Frostwalker

            Tier 2

            Dealing a high-damage kido blow will embue you in frost, this effect lasts 12.5s or until consumed While frosted your next basic attack will freeze your opponent (25s CD) While frosted, lose 5% movespeed

            Stats by merge rating

            Speed debuff: 5% (base)

            • Very Poor: 4.60%
            • Terrible: 4.90%
            Merge ratings (13)
            Frugal

            Tier 2

            You lose 80% less cash from dying to players You don't gain cash from players

            Merge ratings (3)
            Golem

            Tier 2

            Taking 25+ base damage withing 2.5s will activate rock armor for 15s (45s CD) While rock-armored, gain 7.5% damage resistence

            Stats by merge rating

            Dmg amount: 25 (base)

            • Very Poor: 21.80
            • Very Good: 14.60

            Duration: 15 (base)

            • Very Poor: 16.10
            • Good: 18

            Dmg resist: 7.5% (base)

            • Very Poor: 8.30%
            Merge ratings (10)
            Heat Burst

            Tier 2

            Replaces your Aura with Heat When Heat activates, automatically heal 37% of your maximum health and gain max AP Lose access to Aura-based theme buff

            Stats by merge rating

            Heal: 37% (base)

            • Very Good: 47.30%
            • Average: 43.10%
            Merge ratings (7)
            Indomitable Spirit

            Tier 2

            Gain 5% of your health back from winning clashes Lose 5% of your health upon losing clashes

            Stats by merge rating

            Hp: 5% (base)

            • Very Good: 7.8%

            Hp loss: 5% (base)

            • Above Average: 2.3%
            • Below Average: 3.4%
            • Very Good: 1.50%
            Merge ratings (6)
            Lizard's Spirit

            Tier 2

            When your health reaches below 50%, heal 7.5% (9m CD)

            Stats by merge rating

            Hp amount: 50% (base)

            • Very Poor: 54%
            • Very Good: 64.40%

            Heal: 7.5% (base)

            • Very Good: 12.60%
            Merge ratings (3)
            Marshland King

            Tier 2

            Build aura 35% faster, and unleash a menacing laugh when popping it Your aura is 25% shorter and the buffs are 10% weaker

            Stats by merge rating

            Duration: 25% (base)

            • Terrible: 24.20%

            Aura nerf: 10% (base)

            • Terrible: 9.60 - 9.70%

            Buildup: 35% (base)

            • Terrible: 36.20 - 36.30%
            Merge ratings (13)
            Merchant's Blessing

            Tier 2

            Gain 7% more soul tokens from all gameplay sources

            Stats by merge rating

            Token gain: 7% (base)

            • Average: 7.80%
            Merge ratings (3)
            Mysterious Stranger (Her)

            Tier 2

            The mysterious stranger has a 15% chance to aid you when dealing ranged kido damage (30s CD)

            Stats by merge rating

            Chance: 15% (base)

            • Above Average: 28.10 - 29.20%
            • Outstanding: 35.60 - 37.00%
            • Very Poor: 20.80%
            • Very Good: 34.60%
            Merge ratings (11)
            Mysterious Stranger (Him)

            Tier 2

            The mysterious stranger has a 8% chance to aid you when dealing physical damage (30s CD)

            Stats by merge rating

            Chance: 8% (base)

            • Above Average: 22.60 - 24.00%
            • Outstanding: 32.0 - 32.4
            • Very Poor: 12.60%
            • Terrible: 10.40%
            • Good: 28.00%
            Merge ratings (25)
            Nowhere to Hide

            Tier 2

            Striking an opponent below 50% HP while you are above 50% HP will cause them to be revealed for 5s Deal 7.5% more damage to those who are revealed

            Stats by merge rating

            Player hp: 50% (base)

            • Very Poor: 54.20%
            • Terrible: 51.70%

            Dmg buff: 7.5% (base)

            • Above Average: 10.20%
            Merge ratings (5)
            Overtime Hours

            Tier 2

            During a mission, if the clock runs down below 75% of the starting time you start running off overtime During overtime, gain 6.5% output and continue to gain it for every invader that joins

            Merge ratings (2)
            Perfect Flash

            Tier 2

            Landing a melee Basic/Critical attack out of combat deals 2.5x dmg, this also applies to full-hp opponents (60s CD)

            Stats by merge rating

            Dmg buff: 2.5x (base)

            • Outstanding: 3.20 - 3.30
            • Very Poor: 2.70
            • Average: 2.90x
            Merge ratings (9)
            Presence of Mind

            Tier 2

            You have an increased 25% ability haste when below 30% of your maximum HP

            Stats by merge rating

            Hp amount: 30 (base)

            • Very Poor: 32.60
            • Good: 40.10 - 40.50

            Haste: 25% (base)

            • Very Poor: 26.60 - 26.80%
            • Good: 30.9%
            • Very Good: 33.10%
            Merge ratings (47)
            Poison Touch

            Tier 2

            Your critical attack applies poison

            Merge ratings (5)
            Ranged Warrior

            Tier 2

            6% kido/ranged damage 3% damage vulnerability

            Stats by merge rating

            Dmg buff: 6% (base)

            • Terrible: 6.3%
            • Average: 7.60 - 7.80%
            • Below Average: 7.20%

            Dmg debuff: 3% (base)

            • Outstanding: 0.4%
            • Terrible: 2.80%
            • Average: 1.70%
            Merge ratings (25)
            Reality Warper

            Tier 2

            5% chance to spawn a purple portal on player kill

            Merge ratings (1)
            Side Character

            Tier 2

            Deal 7.5%% more damage to NPCs Take 4% more damage from players

            Stats by merge rating

            Dmg buff: 7.5% (base)

            • Good: 9.80 - 9.90%
            • Average: 9.10%

            Dmg taken: 4% (base)

            • Outstanding: 0.50%
            • Average: 2.30%
            Merge ratings (10)
            Silent Shadows

            Tier 2

            Your visible aura is reduced by 60%

            Merge ratings (1)
            Superiority Complex

            Tier 2

            Blade-catching an opponent will cause you to mock them, increasing aura gain on the blade catch (30s CD) Mocked opponents instantly lose 0.2x AP and take 15% increased damage for a short duration

            Stats by merge rating

            Cd: 30 (base)

            • Above Average: 21.90 - 22.40
            • Very Poor: 26.60
            Merge ratings (11)
            Surgeon's Spirit

            Tier 2

            All heals towards you are increased by 30% You no longer receive HP packs from knocking players

            Stats by merge rating

            Heal buff: 30% (base)

            • Very Good: 40.4 - 41.50
            • Very Poor: 33.0%
            • Above Average: 38.60%
            Merge ratings (13)
            Swarm

            Tier 2

            Landing your critical attack will spawn 1 friendly Dragonfly Hollow

            Stats by merge rating

            Spawn amount: 1 (base)

            • Good: 2
            Merge ratings (7)
            Train Conductor

            Tier 2

            Steal a mission ticket when killing an enemy player who has one Mission ticket cap increased by one Dying will cause you to lose 2 mission tickets

            Merge ratings (1)
            Tools of the Trade

            Tier 2

            You have absolute mastery over your weaponry, your heavy attack is never red, gain riposte on the attack anyway (Does not work for heavy attacks that are never red to begin with)

            Merge ratings (11)
            Tooth & Nail

            Tier 2

            If an attack is about to kill you, lose all of your health down to 5% instead of dying

            Stats by merge rating

            Health back: 5% (base)

            • Above Average: 7.70%
            • Terrible: 5.40%
            Merge ratings (7)
            Vice It

            Tier 2

            Blade-catching the opponent won't restore posture, however you kick the enemy away (75s CD)

            Wraith's Spirit

            Tier 2

            Getting hit by 3 different attacks in quick succession will cause you to turn into a invincible wraith momentarily You take {{melee_dmg}} more damage from melee attacks

            Stats by merge rating

            Hit amount: 3 (base)

            • Good: 2
            • Outstanding: 2
            • Average: 3
            • Very Poor: 3
            • Terrible: 3

            Melee damage: 5% (base)

            • Outstanding: 0.70 - 0.80%
            • Very Poor: 3.80%
            Merge ratings (29)
            Dracula's Fangs

            Tier 2

            Grips now give you 8% more hp back When dealing heavy damage or using your crit you have a 50% chance to proc bleed damage This will turn you into a.. VAMPIRE!!

            Stats by merge rating

            Grip heal: 8% (base)

              Dead Man Walking

              Tier 2

              Taking heavy amounts of damage within a short timeframe will now cause you to lose skin.. slowly turning you into a skeleton. For each limb lost, take 3% more damage, but also gain 2.5% movement speed, up to five limbs lost. (5s CD)

              Stats by merge rating

              Dmg debuff: 3% (base)

                Move speed: 2.5% (base)

                  Cd: 5 (base)

                    Witches Brew

                    Tier 2

                    Popping aura now makes you consume a potion of poison allowing you to proc poison on all attacks when in aura. Aura gain is increased by 5%

                    Stats by merge rating

                    Aura gain: 5% (base)

                      At the Ready

                      Tier 1

                      Gain permanent 25% ability haste when invaded

                      Stats by merge rating

                      Haste buff: 25% (base)

                      • Good: 30.40 - 30.90
                      • Very Poor: 27.10%
                      Merge ratings (6)
                      Battle Hardened

                      Tier 1

                      You visually bleed on hits at lower health

                      Merge ratings (17)
                      Critical Blows

                      Tier 1

                      7.5% increased critical attack damage

                      Stats by merge rating

                      Dmg buff: 7.5% (base)

                      • Average: 10.40 - 10.80%
                      • Good: 12.1 - 12.7
                      • Above Average: 11.3 - 11.6
                      • Outstanding: 13.20 - 13.70%
                      • Terrible: 8.00%
                      Merge ratings (19)
                      Defensive Regen

                      Tier 1

                      You regenerate 25% more reiatsu from parries Your base reiatsu regeneration is reduced by 35%

                      Stats by merge rating

                      Rei regen: 25% (base)

                      • Below Average: 34.50 - 35.40%
                      • Average: 37.6 - 38.2

                      Base regen: 35% (base)

                      • Below Average: 23.7 - 22.8
                      • Average: 20.20%
                      Merge ratings (9)
                      Domination

                      Tier 1

                      Max AP is increased by 0.15x

                      Stats by merge rating

                      Ap buff: 0.15x (base)

                      • Above Average: 0.25x - 0.35x
                      • Average: 0.25 - 0.35x
                      • Good: 0.35 - 0.45x
                      • Very Poor: 0.15x
                      Merge ratings (27)
                      Fortified Fighter

                      Tier 1

                      Gain 15% defense when posture broken

                      Stats by merge rating

                      Defense buff: 15% (base)

                      • Good: 20.60 - 20.80%
                      • Above Average: 20.10%
                      • Very Poor: 17.20%
                      Merge ratings (12)
                      Flashmaster

                      Tier 1

                      7.5 shunpo stamina

                      Stats by merge rating

                      Shunpo stam: 7.5 (base)

                      • Very Poor: 8.8 - 8.9
                      Merge ratings (14)
                      Giant Fighter

                      Tier 1

                      10% more damage against Bosses 2.5% less damage against non-boss NPCs

                      Stats by merge rating

                      Dmg buff: 10% (base)

                      • Good: 12.7 - 12.8
                      • Average: 11.80 - 12.20%
                      Merge ratings (15)
                      Hard Headed

                      Tier 1

                      Gain immunity to concussion

                      Merge ratings (2)
                      Head Hunter

                      Tier 1

                      Deal 5% more damage towards players with active transformation/shikai if you have neither

                      Stats by merge rating

                      Dmg buff: 5% (base)

                      • Average: 6.9 - 7.1%
                      • Very Poor: 6%
                      • Good: 8.40%
                      • Terrible: 5.40%
                      • Above Average: 7.40%
                      Merge ratings (12)
                      Resourceful Spirit

                      Tier 1

                      Your aerial launcher is counted as a critical attack, dealing slightly more damage and applying all critical attack effects

                      Merge ratings (5)
                      Trouble in Paradise

                      Tier 1

                      Deal 10% more damage when fighting in a Homeworld

                      Stats by merge rating

                      Dmg buff: 10% (base)

                      • Average: 14.10%
                      Merge ratings (2)
                      Relentless Hunter
                      They can run, but they can never escape.
                      Buffs:
                      • As an invader, completely prevent extraction as long as you live
                      • Combat tag all mission-goers as soon as you spawn into an invade

                      Reference content: CharmMerges.